| Rock and roll music to the
world An evil mastermind
Re-engineering
Dissent
in the ranks
More
computer hell
Ominous
rumblings and serious grindings
Ramblings
and scramblings
Polytechnic
peccadilloes
Barbecue
Bonanza
The
hammer falls
Edicts
and predicaments
August
and everything after
Show
and tell
Love
fest II
Where
are we now?
Bits
'n' more bits
Ask
Dr. Vincent
Amanda
Singpad

The insidious NP
barbecue permit application form.

Check out this ad for
a twelve year old Toyota MR2. $30K US!
|

Installment Six: 9/29/1996
Copyright ©
1996 Will Moss. Do not distribute.
Note: I reviewed this article in January 1997. Some inflammatory
material has been removed, and will stay removed until I no longer
live and work in Singapore. Revisions are in parenthesis, and marked
"Rev."
I
pressed her nipples and go into her vagina!
She asked me not to take out my cock from there
Her sperm never stops flowing
I fuck her thoroughly!
Bathroom graffito, Plaza Singapura mall.
I've always
admired the expository climax, as it were, of this work.
|
Rock
and Roll Music to the World
.....It has been one
year since I first set foot in Singapore.
.....Amazing.
.....On September 5,
1995, during Labor Day week, Joe Pantuso and I climbed on
a Singapore
Airlines flight. We spent five busy days in
Singapore, hammering out the deal that would lead to the
creation of Games
Online. The whole thing was a huge, exotic adventure.
We were in Singapore, man. And we didn't have to
pay for it!
.....On that trip (recounted
in the first Report from
Singapore), Joe and I had time for just a little
tourism and exploration. Oh, the sense of wonder we felt.
It was intimidating and fascinating at the same time. The
city was hot and busy and glitzy. English was everywhere,
and yet it was so obviously an Asian city. We were torn
between the familiar and the exotic, too adventurous to
eat at McDonald's, yet too shy to dare order for
ourselves at a hawker center. Even the plants growing in
the city were fascinating, giant specimens of Jungle
botany.
.....Much of that feeling of
excitement and wonder persisted when we moved to
Singapore in November, ten months ago. It took us time to
acclimate, and the novelty of living in Asia was
exhilarating, even for the three weeks that we were
living in an hotel on Orchard road.
.....What a difference a
year makes.
.....The sense of wonder,
although not gone, is severely attenuated. We have to
search now to find facets of Singapore that amaze and
delight us. Often we have to leave Singapore altogether
to get that feeling, deriving it from regular visits to
the more rustic reaches of Malaysia and Indonesia. Life
in Singapore is something that we take for granted now.
We maneuver easily through almost every facet of city
life here. We are comfortable driving or on the bus. We
can navigate the most ethnic of hawker centers. We stroll
through any neighborhood or HDB block without the self
consciousness that dogged us last Winter. We
arecomfortable here.
.....We aren't mistaken for
tourists anymore, even on Orchard road. I find this
interesting. Part of this is that we don't go to tourist
locations anymore. We have seen what there is to see. But
we also don't walk or behave like tourists. When Joe and
I first got here we were often cornered in the seedier
malls by merchants who pegged us for tourists as we
gawked at the unfamiliar. Now we move purposefully
through those same locations, and we are seldom pitched.
We have seen tourists and recent expats wandering the
hawker centers with that same dazed look we once had. It
is a world apart.
.....I like being
comfortable here. I like not feeling awkward, touristy
and confused. I like having a comfort zone. I also miss
that sense of wonder I used to have here. I miss feeling
the sense of novelty that so much of Singapore used to
evoke. But I like feeling like I belong here. I like
being able to interact with locals, and navigate the side
streets, and prowl the hawker centers and markets. It
makes me feel like I am at home.
.....And I am.
.....It has been a long,
strange year. As always, living and working here is never
less than a challenge. Yet we have adapted. Once I
thought I was moving here for six months to a year. Now
we plan on being here at least until a year from this
Christmas. I wonder how I will feel then.
An Evil
Mastermind
.....On June 13th,
Rob
turned evil. He announced this to a stunned GOL staff,
before skulking back to his cubicle to Perpetrate Evil on
the World. Naturally, we were all taken by surprise. Rob
had never expressed or displayed any evil inclinations.
Naturally, we were all worried about how this might
affect our work and lifestyles.
.....We were in a period of
deep stress at that time, mired in the computer
controversy, and worried about the eventual fate of Games
Online. Rob, already pessimistic by nature, took the
uncertainty quite hard. We all have ways of dealing with
our internalized stress. Some of us a have hobby, some of
us lift weights, or keep a journal. For Rob, the answer
to dealing with his unmanageable internalized stress was
to renounce his morality and turn to a life of evil.
.....Being evil hasn't
actually changed Rob all that much. He is still fun to
hang out with, and he still works hard on iPower.
He hangs out with the staff, and is cordial and friendly.
He doesn't kick small animals (other than the cat), or
push old ladies into traffic, or give out poisoned candy
at Halloween (this is conjecture on my part as we have
not been here for Halloween, and they don't celebrate it
here anyway). And yet, lurking in the back of my mind is
the certain knowledge that Rob has declared his evil. I
can expect him to do no less than to follow through.
Consequently I am sure that Rob is nursing an evil plot.
After all, we all know that, when they are not committing
evil acts, evil geniuses like to nurse evil plots.
Anyway, I spend a lot of time flattering and humoring
Rob, in case he actually does take over the world. I
ought to be in line for a good fiefdom. Or I'll be the
first up against the wall for being a shameless kiss-ass.
.....Rob isn't the only one
who felt the psychological fallout of that rough period.
Mike dealt with the stress in his own way. He went mad.
Much like Rob, Mike declared one day that he was going to
go mad, and he set about doing just that. He would cackle
to himself, and make a lot of darting eye movements, and
speak in tongues. It turned out that it didn't make a lot
of difference.
.....Mike explained that he
made a conscious decision to become mad rather than evil,
as it entailed less responsibility. We all live in dread
of Mike and Rob forging an unholy alliance.
.....Fortunately for the
fate of the world, they work on different projects.
Reengineering
.....When Joe and I first
came to Singapore we came to sell iPower. That was
the game we were going to do in our spare time, and the
game we thought could be a hit, and it was the one we had
a presentation for. Chris and the others from Sembawang Media
were much more interested in the Minion engine, however,
and it soon became clear that developing a game on the
Minion engine would be a part of any plan we came up with
for Sembawang.
.....The Minion engine
already existed, having been developed by Joe and several
of his friends over the course of several years. The
engine was functional, but not great. There was a lot of
jumbled, inefficient, undocumented code. But it was a
starting point. We decided to develop Breaking Glass
and Year of the Rat on the Minion engine.
.....A lot of evolution
happened in the time since we made that decision.
Originally we were going to modify and update the
original Minion UNIX C code and design a front end in VB
and C++. No longer. Time delays and changes in the
technology and industry have changed our plans vastly.
.....The first victim was Year
of The Rat. In July we had a meeting to discuss our
scheduling in light of the massive computer delays. It
was obvious that there was no way we were going to get
three games done. We decided to consolidate the Minion
teams. Year of the Rat, considered to be riskier than Breaking
Glass because of somewhat more esoteric content, was
shelved as a second-year Minion II project. Paul
Deisinger was moved into a co-producing job on Breaking
Glass, along with Mike MacDonald. The rest of the Rat
staff was also moved over to Glass, effectively
doubling the available art and writing staff. A lot of
research that had gone into Rat was shelved. It
will all be used, but it will be a while. There was some
disappointment among the Rat staff, but no one
argued with the soundness of the decision. It helped
everyone's morale to know that Joe and I still intended
to do Year of the Rat.
.....The integration has
gone pretty well and the whole team is steaming ahead on Glass,
but Glass itself, and the Minion engine, have not
come through this process unscathed. We have changed our
strategy on Minion completely. We finally got to the
point where we were adding and changing so many things on
the original engine that we decided to work from the
ground up, stealing what we needed from the old code,
rather than adding to it. This meant some more work for
the server programmers, Jimmy and Vince, but it allowed
us to create a much more streamlined and efficient
engine. (Rev: it also created a headache that had
Excedrin written all over it.)
.....We also had to codify Breaking
Glass itself. Based on the pre-existence of the
Minion engine and the source material for Breaking
Glass we had been working without a full design
document. Part of the increased emphasis on Glass
involved a vast upgrading of the interface. There had
also been a lot of jockeying around the overall art
style, particularly for characters. Our plan had ranged
from manga style illustration to bitmap avatars to
retouched photos of actual people before a final style
was settled on (rev: and eventually changed). Object and
location art went through similar though less traumatic
changes. So the last two weeks have been a combined
effort by everyone in the office except for Florence and
the iPower team to create and finalize the Glass
design document. By the end of next week (Friday, 27
Sept.) Breaking Glass will be completely codified
in a comprehensive design document reflecting all of the
upgrades and changes in the engine and presentation. It
has been a tortuous path, but the mood around the office
is that the path has been much better charted, and the
game we are now creating is far better and more flexible
than that envisioned in our previous plan on the old
engine.
Dissent in the
Ranks
.....Well, of course we had
to have some personnel problems eventually. In that
respect we have been pretty lucky, and the problems we've
had have been pretty minor. We did scandalize one or two
of the more conservative members of our staff at times
(special nod to Joe here), but it was nothing that
couldn't be smoothed over with a little one-on-one chat
and apologies for boorish American behavior.
.....The problem that has
been most pressing has revolved around the iPower
staff. As with Breaking Glass, iPower
became mired in a period of directionless inactivity in
the wake of our hardware problems and the resultant
psychological and morale issues. Bert and Ernie (rev: I
have changed their names in revision to protect their
privacy concerning this issue) are a 3D artist and
programmer, respectively, and they are half of Rob's iPower
staff. They also appear to be like minded, and they
collude a lot. Bert and Ernie want to design their own
games.
.....Normally this is
exactly the kind of behavior that I would foster and
encourage. Unfortunately there has to be a time and a
place for everything. Bert and Ernie want to do their own
project now. This neither the time nor the place.
.....The two of them have
come up with two game proposals. Joe and Rob and I had a
meeting with them to discuss the first proposal, which
was an original idea, but one that was a bit impractical,
and totally impossible for us at the moment. The second
idea was closer to where iPower is heading, but,
once again, was nothing that we can develop now.
.....As I said, under any
other situation I would encourage the staff to be coming
up with game ideas, and I would be looking for gems to
target for development. But the cold fact is that at this
moment we have two complex games under development,
scaled back from three. There is nothing we can do until
these games are completed. Bert and Ernie are using the
wrong technique to persuade us to indulge them, however.
Bert, in particular, was dropping a lot of vague comments
about how he wanted to be working on a project that
interested him, and design for something that he felt he
had a personal stake in.
.....I am of two minds about
this. I agree. He should be working on a project that he
is interested in, and he should feel that he has a stake
in it. However, his job title is also 3D Artist, not Game
Designer, and he was brought on to do a specific job:
work on iPower. He is going to be working on iPower
until it is done, and if he can not come to terms with
that, then he needs to move on. That would be a pity,
because he is a very good 3D artist, and he has done some
great logo and animation work for us. I would like to
keep him on, and let him develop his own projects down
the line. But if iPower and Glass don't get
finished and do well there won't be any future projects.
(Rev: more information concerning this period has since
come to light. There was a great deal of turmoil
concerning Bert and Ernie's relationship with Rob, and
face issues concerning Bert's traditional, Chinese
nature.)
.....At any rate, we are
attempting to take the constructive solution here, trying
to make Bert feel more involved with the game design
(although he is already solely responsible for its look),
and leaving open possibilities for the future. He is
creative, and he has goals which he should be allowed to
meet. But so do we. So far it looks like everything will
work out well. Refocusing the projects seems to have
helped, and Rob has been more liberal in the assigning of
work related to iPower, so there has been less
time for woolgathering.
.....It is interesting how
this development is at odds with my initial impressions
of Bert. I wonder what else will develop with our staff
over the next year.
More Computer
Hell on Wheels
.....I wish to preface the
following rant by saying that, at this time, we have all
of the correct computers and everything works.
.....But it was a long
friggin' road getting here.
.....Yes, much as we
would have liked, the whole computer odyssey did not end
with the incidents detailed
in installment 5. Whole new
chapters had yet to be written. So read on, if ye dare.
.....Where do we start?
Perhaps I will handle this chronologically.
.....The nominal delivery
cutoff date for the computers was Friday, June 21. As you
will recall, the contract for the computers went to local
Digital agent Chartered Computer Idiots (CCI) rather than
Intergraph, whom we favored. (Rev: Yes, of course I have
changed the name of the DEC reseller for the public
version, because I am going to slam them. E-mail me if you
want to know who they really are.) You may also recall
that the penalty to be enforced for late delivery was 25%
of sale cost.
.....Har.
.....On Thursday, June 20th
CCI called and told us that no computers would be
delivered until "early the next week." Since we
were already firmly in "believe it when we see it
mode," this came as no surprise. Needless to say, no
penalty was assessed. CCI also pushed back delivery of an
Alpha workstation they were supposed to loan us as a
trial machine. Our fears about their service level (based
on our pre-purchase experience) were beginning to come
true.
.....On Monday, June 24, our
three DEC servers arrived. Now these were servers, mind
you. P-166 machines with eight gigs of hard drive space
and 128 MB of RAM apiece. Normally you would expect
servers, particularly servers nursing four
heat-producing, high speed, 2 GB AV hard drives each, to
be in server cases (full towers).
.....Wrong! The drones at
CCI built these machines into mini-towers. We were
astounded when we opened these machines and saw that the
profusion of cables from four hard drives had totally
blocked any air flow from the one puny fan. They were
industrial servers built into consumer cases.
.....But wait, the best
is yet to come! (Including the fallout from the above).
.....On Tuesday, the 25th
of June, we got the rest of the machines. At long last!
It had been five months since we first tried to order
computers. They didn't come from the company that we
wanted, but at least they were computers. Something that
our staff could work on. Unfortunately what should have
been a semi-joyous occasion turned into another debacle
when we discovered what we like to call "the
kicker." The Kicker was this: we had specified six
Pentium Pro (P-6) 150 MHz machines for our programmers.
They were identical in every respect to the standard
Pentium (P-5) 166 MHz machines that were our normal
desktops except that they had the faster and considerably
more expensive P-6 chips in them.
.....CCI delivered six P-5
150s instead of P-6 150s. We now had six machines that
were identical to our normal desktops in every sense
except that they had slower CPUs, and were $3000 more
expensive each.
.....Joe and I have to take
a little, and I stress a little blame for this.
Let me explain. We had been kicking and screaming for
Intergraphs for a number of reasons (quality, reputation,
and service), and had been rewarded for our noisy efforts
by being essentially forcefully removed from the entire
process. We were pointedly excluded from all of Chris'
meetings with DEC and Intergraph, and from the evaluation
of the allegedly sealed bids. So we had no time to check
the specifications returned by the vendors, and had to
assume that everything had been communicated correctly by
both parties.
.....Big assumption.
.....But after all the
screaming was over with, and the contracts had been
awarded, we did manage to come by copies of the bids
submitted by all of the vendors. We had asked CCI about
four times to provide copies of their specs to us so that
we could review the and check for errors. They had
ignored every request. Finally we saw them, but only by
accident. Someone actually faxed a copy of their bid and
specs to us by mistake. So Joe and I took a look
at the bids. We noticed that the computers that were
supposed to be our P-6 machines were listed simply as
"Pentium 150" machines. That made us a little
concerned, but we saw that the prices were clearly P-6
prices, since they were $3000 apiece more than our P-166
machines. Plus after all the bids and our very detailed
specs there was no way they could be wrong about that.
.....I am here to report
that crow is best eaten lightly sautéed in butter with
ginger and a light sprinkle of cumin. We should have
double checked.
.....CCI did, in fact,
deliver P-5s instead of P-6s, causing us to fly into
disbelieving rage. After all that, how could they fuck it
up so badly?
.....We refused to sign for
the machines, but we did keep them. We did not uncrate
them. The next day we were on the phone to Anthony at
SembMedia finance and CCI sales manager and all-around
jerkweed K.L. Wong (no longer with the company). CCI
essentially told us to get bent. Needless to say, that
was unacceptable, no matter how politely delivered.
Anthony also was no help at all, offering no explanation
as to how the bidding and sales process could be blown so
badly. Meanwhile, there was no way we were going to eat
$18,000 on the markup for P-6s without having P-6s. It
would take us another month to sort out this problem.
.....(Rev: I have gutted
this section for public release, because the original
version would have gotten me in trouble, I think. If you
are curious about the details, mail me.) This
entire incident raised some pressing questions for which
there are no satisfactory answers. (Rev: It is my
theoretical --and incendiary-- set of answers that I have
deleted here.) First, if CCI was doing their own math,
how the hell could they have come up with charging us
$3000 per unit more than our P-5 166s for
machines that they thought were P-5 150s? That has never
been answered..
.....And:
- Why didn't they check the hardware or the
manifests from the manufacturer and catch a
discrepancy. Either they were sloppy (totally
possible) or thought that there had been no
discrepancy, for some reason.
- Why didn't the manufacturer in Taiwan catch the
error? Either they thought it was correct, or
they have nothing to do with figuring prices, and
never reconcile sale costs with the
specifications of the machines they are being
asked to produce. Seems unlikely
- Why didn't they beat down the door to fix the
problem when we brought it to their attention? If
it was a mistake, they should have been at our
office within 24 hours, assuring us that the
correct machines were on the way, unless they
believed that the P-5 150s they had delivered
were the correct machines. It took us a month,
and an onsite visit from the GM of DEC Asia's PC
division (an American) to get the problem worked
out, after CCI refused to admit that there had
been any mistake.
.....What would you make
of this?
.....I am willing to
concede that it was all a gigantic screw up, but in the
face of what we already believed, it did a lot to stoke
the fires of our ire.
.....This is Joe's angry
e-mail, written the day the computers arrived.
Return-Path: jpantuso@pacific.net.sg
Comments: Authenticated sender is jpantuso@pacific.net.sg
From: jpantuso@pacific.net.sg (Joseph John Pantuso)
Organization: Games Online
To: senghon@technet.sg, christeo@technet.sg,
anthony@smedia.com.sg
Date: Tue, 25 Jun 1996 21:34:46 +0000
Subject: Problem with computers
Reply-to: jpantuso@pacific.net.sg
CC: willmoss@smedia.com.sg, mcknight@pacific.net.sg
X-Confirm-Reading-To: jpantuso@pacific.net.sg
X-pmrqc: 1
Return-receipt-to: jpantuso@pacific.net.sg
Priority: normal
We have a serious problem here.
The Problem:
===========
We specified Pentium PRO computers for bid
configuration 3, Programmers Workstation.
This means an Intel "P6" computer, not the
much older Pentium.
The bid specifically states this.
The computers delivered tonight are 150Mhz
Pentiums. No PRO. They are in fact a
lesser computer than those we ordered as our 'standard'
workstations.
This is completely unacceptable.
The Cause(s):
============
Chartered Computer Idiots bid
incorrectly. Whether this was deliberate
or merely incompetence I will not speculate.
Games Online (and specifically myself) were
kept 'out of the loop' during the bid
acceptance process. Because of this as
predicted things have gone awry.
We requested repeatedly (at least a dozen
times in the last three weeks) that CII
verify the hardware that they would be
providing us. We asked that they send us a
list of the specific hardware they had
on order for us. They *never* complied,
even to today.
The Resolution:
==============
We must have P6 machines. Blame for this
error seems to fall evenly between CII and
SM finance.
If CII agrees to remedy the situation (by
providing correctly configured machines at
the price they quoted) I can accept this.
We will retain the computers that they have
delivered incorrectly until they are able to
deliver the correct machines (I can't have
people sitting here without computers).
If we have no recourse, i.e. we cannot return
these computers to CII and get a full refund
then we will do one of two things;
a)Distribute them elsewhere in SM
b)Replace the Dell computers we currently
have with these machines and use the Dells
immediately for debugging purposes
(it was already planned to replace these
machine approx. Six months from now, we
would just be doing it sooner)
I would highly recommend that if we are in
this situation that we order the new P6
machines from a different vendor. We have
been really unhappy with the service (or
lack thereof) we have received from CII and
the Digital computers just really aren't very
nice, particularly when compared to others
in the same price range.
Joe
.....The following
weekend we decompressed with our visit to Tioman, and the
mantra of the Giant Hairy Bats was created. Go back and
reread the Report
from Tioman (or read it for the first time if you
haven't read it yet), and maybe having read about what
transpired before that trip will explain why it was so
wonderful to get away that weekend.
Ominous
Rumblings and Serious Grindings
.....By the time we got back
from Tioman we needed to do something. Our programmers
still had no computers because we had not wanted to
uncrate the P-5 150s and then end up stuck with them.
Chris, however, recognized our situation and gave us his
blessing to crack 'em open and use them for the time
being.
.....We were feeling
particularly gloomy in the wake of this episode, and were
seriously wondering if it what we were doing in Singapore
was worthwhile. We still enjoyed the experience of living
in Singapore, but the computers were turning into such a
huge, productivity sucking debacle that our work was
beginning to seem a bit futile. Joe and I began to wonder
what we might do for plan-B. It around then that I told
my mom not to make reservations to bring herself and my
brothers out to Singapore for Christmas because I
seriously doubted that I would still be here. I began to
consider each paycheck my last, and wonder how much money
I would have left to live on after I paid to move myself
back to the States.
.....It was during this time
that Joe and Rob and I got together with Pierro, an
Italian friend of Paul Naylor's who lives in San
Francisco, but who was stopping over in Singapore for a
couple of weeks. Pierro had a great deal of experience in
venture capital circles, and Paul had suggested that we
talk to him and find out what our venture capital options
might be if we had to leave Singapore. Paul, Pierro, and
the rest of us got together for a nice Thai dinner at a
restaurant in Tanglin Mall. Pierro said that we would
have some options, and that we were at the right place at
the right time (technologically speaking), and he said
that he would put us in touch with the appropriate people
in the States if necessary. He didn't say anything that
made us want to jump ship, but he did give us a clearer
idea of our options, and the realities of finding
alternate funding, if things didn't work out with
Sembawang.
.....I would like to point
out that the mood has since improved dramatically, and we
have all committed to making GOL work in Singapore. But
we certainly didn't always feel that way. June and July
were very depressing times for us. (Rev: Things have
since degenerated again. Pierro has recently commented to
Paul Naylor that our only mistake was "not leaving
Singapore right after talking to me.")
.....And here's one reason
why June and July were depressing. We continued to have
problems with the Digitals. Here are a few of the
problems that we faced.
- All if the internal SCSI chains in the DECs were
incorrectly terminated, requiring our
programmer/emergency sysad Ooi to open up every
machine and put the terminator at the correct end
of the chain so that $5000 worth of hard drives
per machine didn't cook themselves.
- In order to expedite delivery of the machines we
told CCI not to install the CD-ROM drives into
the computers. We would do it ourselves. So they
delivered the drives, but without mounting
screws. Joe phoned them up and told them we
needed 24 screws, and they send out 20 mismatched
screws of which one was the correct size.
- Apparently no one at CCI ever learned that heat
is bad for hard drives, particularly high-RPM A/V
drives like we use. In badly cooled mini tower
cases the CSN engineers had stacked half-height
Seagate Barracuda drives one right on top of the
other, causing the hard drive casings to become
painfully hot to the touch, and far exceeding
their operational temperature. We investigated
this problem after two hard drives in our servers
burned out less than a week after they were
delivered. We had to open up every machine in out
shop and move the hard drives around so that they
had space between them which is how they should
have been set up in the first place. We managed
to get our machines configured just in time to
avoid a wholesale hardware disaster. When we
complained about the configuration to CCI, they
said that our specifications had not been
detailed enough. Pure bullshit. Our
specifications were exacting. It is the job of
their engineers to know how to configure systems
(such as putting servers in server cases).
- Nikto, our third server (our servers are Klatuu,
Barada, and Nikto), imploded with a BIOS hardware
failure shortly after going operational. This
problem was corrected by CCI's third party
service contractor.
- The P-5/P-6 mix-up was only resolved after over a
month (seven weeks, I believe). No one wanted to
be accountable for the problem, which is totally
understandable by local cultural standards, but
also no one wanted to rectify it, which is
unacceptable. SembFinance and CCI were totally
unable to resolve this situation until Bill Kuch,
General Manager of DEC Asia's PC business
division stepped in personally. The P-6 machines
were delivered without sound or network cards.
They were also delivered with 4x CD-ROM drives,
requiring us to swap all the CD drives. At
least they were in mid-tower cases. Plus we
were instructed not to open them until CCI could
send a representative out to be present when we
unpacked them. And would we mind waiting as the
woman in question was out of the country for a
week? I told Florence that, in my opinion, they
could go fuck themselves. Florence, who is superb
at translating Joe's and my rants into diplomatic
bureaucratese, reworded that impolitic statement
into a polite fax saying that we could not afford
to wait.
- K.L. Wong, the sales manager of CCI, who should
have worshipped our huge purchase, was the
invisible man. This guy did nothing to advance
the smooth resolution of our problems, and, in
fact, went out of his way to avoid us. Once, he
dropped a service representative off to check out
our machines. He waited in his car right outside
for a half an hour. When he heard that we wanted
to talk to him he called us on his cellular phone
from his car. You can imagine the fantasies I
entertained when that happened. I still think
that I have never seen his face. He no longer
works for CCI, which overjoys me.
.....And so it goes. The
outcome with Digital machines and their vendor CCI
validated all of our worst fears from when we were forced
away from Intergraphs. CCI was inattentive, unresponsive,
and unprofessional. They delivered consumer machines.
They were totally unhelpful in helping us to resolve our
problems until Bill Kuch from DEC Asia visited our office
and got a firsthand tour of our woes, and sat on CCI. It
was everything I feared.
.....This rant would not be
complete if I could not put in a good word for Intergraph, and our
Intergraph representative, Lee Hon Chuan. Intergraph
busted their balls to make us a deal, and stuck by us
even after the bulk of the deal went to DEC. In the end,
we ordered my audio workstation from Intergraph, and four
high-end dual P-6 200 MHz Windows NT 3D workstations.
Even after losing the bulk of the order, the guys at
Intergraph have been very attentive. The machines were
wonderful, and well configured. My audio machine is a
full tower with enough cooling for a nuclear reactor. The
3D workstations are desktops with external SCSI chains,
so there are no cooling problems. We have had no
technical problems with the Intergraph machines other
than my workstation's incompatibility with the Mark of
the Unicorn MIDI driver. Lee Hon Chuan calls us regularly
to see if there is anything we need, and drops by
occasionally to check in. When we have needed service
personnel to attend to installation and reconfiguration,
they have been dispatched instantly. They have responded
to our problems and questions with efficiency and good
humor. They recently sent a guy around to clean our
machines.
.....My appreciation for
Intergraph is in no way relative to CCI. Based on Hon
Chuan's treatment of us when we were forging our original
deal with them, we always thought that they would be
good. And they have lived up to our expectations. We
don't know what to say other than "we told ya
so." Joe and I both plan on dealing with Intergraph
in future.
Ramblings and
Scramblings
.....Joe was voted the man
in the office most in need of a vacation after the entire
computer affair. He had taken point in dealing with the
bureaucratic hassles surrounding the CCI/Digital debacle.
Joe had heard all of our wonderful stories about Tioman,
and decided that he would take Akiko and Emily there one
weekend early in July. His parents were out for a fourth
of July visit, so they were also included. Joe had
experienced rising stress all week, and was really
looking forward to the trip, and a stay at the plush
Berjaya resort.
.....Naturally there was
a disaster.
.....Joe and Akiko and
the kid and the folks got down to the ferry terminal
early Friday morning to catch the regular Auto
Batam ferry to Tioman. Everything went fine until
they hit immigration, where the bomb dropped. Joe and
Akiko had thought that an infant as young as Emily (who
was only a few weeks old at that point) could travel on
her parents' passports. Not the case. It turned out that
Emily not only needed her own passport, but that she
needed a dependent pass as well. The hospitals do not
routinely register the birth of expatriate babies with
the immigration authorities, so as far as immigration was
concerned, Emily did not exist. That meant that they
would not allow her to come back through immigration on
the return trip (baby smuggling is apparently a problem
in this part of the world, so they are sensitive to
children without papers). Unfortunately Joe was not
interested in the rational explanations. He was forced to
stand and watch in frustration as the ferry pulled away
without him.
.....The rest of us didn't
learn until the next day that Joe hadn't made the trip.
We had been cracking jokes about what fun he would be
having in paradise, and Emily, the bat girl of Tioman,
and we were all thunderstruck to hear that the trip had
collapsed. Joe holed himself up in his apartment that day
to burn out his sulk, and didn't emerge until later in
the weekend. Although Emily has a passport now, she
doesn't yet have a dependent pass, and so she is still
not on the record of the immigration authorities. The
Sembawang human resources people are dealing with this
now. Joe has still not been to Tioman, although he did
make to Pulau Aur a few weeks later when he and Mike and
I went diving.
.....The diving was something
else that developed in July. Mike had caught the bug
during our snorkeling trip to Tioman, and he and Joe had
finally bit the bullet and decided to get certified (I
already was; I ended up doing my advanced there). So they
went to the store in Holland Village that Yu Min had
recommended to us months before. The owner there was a
very pleasant man by the name of Michael Lim, and Joe and
Mike signed up for a NAUI
Openwater 1 certification course, and qualification dives
up at Pulau Aur. I signed up as a recreational diver to
accompany them. (Rev: Michael has since gone out of
business and mysteriously vanished.)
.....There were some
stress-inducing false starts as the class was postponed
twice. That caused Mike to become very frustrated and
angry as he was really looking forward to diving and a
general de-stress trip. Fortunately, everything resolved,
the Mike and Joe did their classroom work with Michael,
and then we all went diving at Pulau Aur. All the details
and photos of that trip are in the Report from Pulau Aur
and Redang.
.....Rob had also wanted to
join the class, but all three of them had to get
clearance from a doctor before they could dive with
Michael's class. Rob has a heart murmur, and the
Singaporean doctor, unfamiliar with the specifics of
Rob's condition, would not clear him to dive. That was a
grave disappointment for Rob, who had bought a wetsuit
and other gear in anticipation of being able to join the
fun. Rob missed the Aur trip, but when he was back at
GenCon in August he visited his own cardiologist, who
cleared him to dive. So Rob took classes the last couple
of weeks with our dive master, and we all returned to Aur
last weekend (the 20th)
where Rob did his basic qualification, Mike and Joe took
their advanced, and I snapped lots more underwater
photos.
Polytechnic
Peccadilloes
.....As we were expanding
our local horizons with a selection of nautical
adventures, we continued to face the usual problems and
irritations back in GOL country.
.....We had kept one of the
temporary rooms we were using at Ngee Ann Polytechnic
while our permanent offices were being built. We were
using it for storage since we needed someplace to put the
boxes that come with thirty computers and thirty 21 inch
monitors, as well as miscellaneous printers and
peripherals. Unfortunately the Poly finally decided that
it needed to reclaim that room, and they threw us out
despite a great deal of hand wringing and pleading.
.....So we carried seventy
huge boxes across the street and put them the only place
we could. In our visiting manager's office. Mike
MacDonald, former warehouse manager for RTG, folded space
and time to get all those boxes into one small office.
Needless to say, being confronted with a wall of NEC
boxes when opening the door did not do a lot to make
Chris or Seng Hon happy when they came to visit the GOL
studio, although they both understood that we had no
other option. That office was supposedly there for their
use when they happened to be out here. And as soon as
they come up with someplace better for us to put those
boxes, why then we will darn sure move them.
.....Another bomb dropped on
us round about that time as well. Part of Sembawang's
rent agreement with the Polytechnic stipulated that
Sembawang Media would provide a certain number of hours
per week of instruction to Polytechnic students. We had
been assured by Chris and Yu Min that the folks at Boat
Quay would pick up the lion's share of that work,
drafting people from Multimedia Studios
and leaving us responsible only for two or three lectures
over the course of the Fall semester.
.....How naïve we were.
Naturally, we got left holding the entire bag. Joe and I
suddenly found ourselves responsible for ten to twelve
weeks of instruction on computer games when senior CIS
dept. teaching associate Ch'ng Beng Hin dropped by to
talk to us about "our" class.
.....It turned out that the
Polytechnic didn't just want a multimedia class, they had
sketched in a class devoted entirely to computer games.
And guess who was on tap to teach it. So Joe and I
drafted a syllabus, and we are now about halfway through
a ten lecture series on computer game design. We have
about forty students in our class, and we think that we
are doing something right because our class is strictly
optional, but we are getting pretty good regular
attendance.
.....I have to say that I
enjoy teaching the class. I had some experience teaching
and managing a class when I was a graduate student at SF
State, and this was an opportunity to build on that. It
was just the timing that was difficult. Preparing for and
presenting the lecture commands one complete workday a
week from Joe and me, which is really more time than we
would like to be giving up. But we are having a good
time, and the entire process has been made quite
tolerable by Ch'ng Beng Hin, our contact at the
Polytechnic. Beng has shown a desire to cut through the
bullshit and bureaucracy and get things done, for which I
admire him. He has been pleasant to work with, and has
made sure that we have had all the resources we have
needed throughout the process. I shudder at the thought
of what this whole experience would have been like if
getting the class rolling had been as difficult as, say,
getting the permits to build our toilets, obtaining
permission for a barbecue at the staff apartments (which
reminds me to tell that story), or securing storage
space.
Barbecue Bonanza
.....Unfortunately, not
everything at the Polytechnic has run as smoothly as our
class. One experience we had was with the dreaded
barbecue police.
.....Now I am an American,
gawd dammit, and one thing we American males have in
common is the god given right to barbecue wherever,
whenever, and whatever we want. Check the Bill of Bights,
I'm sure it's in there somewhere. Things don't work the
same in the rest of the world as they do at home, though,
and now that I am living in the rest of the world this is
something that I have to come to grips with on a daily
basis. One thing that particularly flabbergasted all of
us was the barbecue pits at our apartments.
.....As you know, we live in
the Ngee Ann Polytechnic staff apartments, which are part
of the Ngee Ann Polytechnic campus, and under the control
of the terrifying Ngee Ann Polytechnic Estates and
Development office. We ran head on into this particular
bureaucracy on the 4th
of July, as we attempted to have our obligatory 4th of July Barbecue (at which
we introduced many of our local staff to the American BBQ
tradition).
.....We had our coals stoked
in one of the two large pits next to the soccer field,
and were roasting up our weenies and steaks when one of
the campus security guards came riding up on his bicycle.
(The uniformed campus guards are not to be confused with
the completely worthless un-uniformed guards who actually
man the booth at the driveway to our apartments; you
could hire a West Oakland streetgang to drive an M1
Abrams tank doused in flaming napalm past them and not
provoke a response.) Anyway Kommander Komet came up to us
and asked to see our barbecue permit.
.....Our what!?
.....Fer Chrissakes, man
the pit's right here! Nobody is using it! What other
permission do we need? Joe was right in the midst of the
stress bomb that lead up to his attempted trip to Tioman,
and he was going to be damned if he was going to let
anyone screw with the GOL 4th
of July barbecue. So Joe went striding up to the guard to
sort this little matter out. Unfortunately, Joe had also
quaffed a number of Foster's Lagers, so his stride
emerged as something of a homicidal, drunken lurch into
the security guard's face, causing the guard to back up
so fast he almost tripped over his bicycle.
.....Anyway, after the
ruffled waters were smoothed over, the situation was
distilled to its essentials. Apparently we weren't
allowed to simply "use" the barbecue pits
attached to our apartments. We had to go to the Estates
and Development office, which is on campus, across the
freeway, some distance from our apartments, and we had to
fill out and submit an official "Request For Permit
to Hold a Barbecue Party." If that was granted, we
would have to pay $5, at which point we would be given
our official "Permit to Hold a Barbecue Party."
.....I was so astounded
by this I almost blew an entire can of Foster's out my
nose.
.....Anyway, we have
caved into the system, and now, whenever we want to have
a barbecue, we dutifully trudge down to the E&D
office and pay our fee and do the paperwork (which has a
very nice section where they can fill in the reasons if
your petition for a Barbecue Permit is denied!).
Check out this
scan of the form that we have posted. It pretty much
encapsulates the lunacy of the entire situation.
.....Also check out the used car
ad we posted. It says a lot about what it costs to
buy a car around here.
The Hammer
Falls on SembMedia
.....In July someone at
Sembawang corporate realized that the Sembawang corporation
was having a crummy year. When they figured that out, it
was communicated down to through channels to all of the
subsidiaries that, if SembCorp is having a crummy year,
then you are going to have a crummy year as well.
.....Well, we didn't need
any edicts from on high to tell us that SembMedia was
having a crummy year. They are a new company in a
competitive, narrow margin business, and they have bet
heavily on such suspect sectors as web content
development, and ISP
services (not to mention a certain rather expensive group
of Yankee game designers).
.....Still, the word came
down to all of the SembMedia departments from CEO Wong
Seng Hon. Cut costs. A hiring freeze was levied, and
everyone was urged to curb purchase orders and to
conserve resources all the way down to copier paper.
There was no downsizing, however. What we heard was that
it was just a level of austerity through the rest of
1996, and that in 1997 things would loosen up again (rev:
yeah, sure...). I sure hope so, because Chris is talking
about spending a hell of a lot of money on GOL in 1997,
including vast amounts of travel and a very pricey Bay
Area office for us. Hey, I'm not gonna stand in his way,
but I sure it hope it works out the way he envisions it
(rev: nope). We are still working for a company where
breaking even is good news, and we won't be profitable
for three years even assuming everything follows our
business plan.
.....To gauge the feeling in
the trenches, Seng Hon began convening a series of
"breakfasts with the CEO." This was actually a
series of breakfasts and lunches that Seng Hon arranged.
Eight or ten staff members were invited to each one, fed,
and told to speak candidly about their departments,
SembMedia, and the industry as a whole. We hosted two of
these sessions at GOL, as part of the idea was to invite
people to parts of the company that they don't normally
see (SembMedia has offices at Boat Quay, Ngee Ann Poly,
Suntech City Center, and Science Park).
.....I was invited to one of
the inaugural sessions, which was breakfast held at Boat
Quay. Actually, when I was first mailed the invitation we
hadn't yet been told what it was, and I assumed it was
department heads. So I was really curious why Joe hadn't
been invited. We did find out what the nature of the
meetings was, though. This was one of our high stress
periods with Chris, as the computer issue was still in
full swing, and so Joe told me to tee off if it came up.
Chris was not on the guest list for my session. However
he did sit in on it, so I was a good boy and ate my
Chinese porridge and syrup and did not tee off on
the computer issues. I, instead, played the part of
Internet Specter of Doom, telling everyone that the
shakeout was coming and they had better grab their ankles
(rev: and, surprise, surprise, I was right!). I reserved
particularly pessimistic analysis for web content design
business, which I feel is best left in the low-overhead
hands of talented kids working out of their bedrooms, and
the Netscape Asia franchise, which is owned by Sembawang.
My points were:
- That the market for half-million dollar corporate
web sites is a fickle and possibly transient
thing to wager the success of your company on,
especially when I can find three cheap kids who
can program CGI and run Photoshop for me at any
Polytechnic.
- Netscape
was going to eat a big one because Microsoft has
them squarely in their sights, and the totally
free MS
Internet Explorer 3 is every bit the browser
that the $60 Netscape Gold 3 is. Yes, you can
download Netscape for free, but that isn't the
segment that Sembawang is making money on. They
are making money on selling the shrink wrapped
version.
.....The rest of our
staff all got invited to one or other of these sessions,
but nothing seminal emerged.
.....We heard various things
about the budget cuts at Sembawang Media. The first thing
we heard through the grapevine was that $600,000 had been
cut, but the accuracy of that figure has not been
verified. At any rate, all this happened during the
period where we were in a deep funk and wondering about
our venture capital options, so it did a lot to make us
wonder if we should pursue other options.
.....The good news is that,
even though a lot of those cuts came from Chris' budgets,
the furor seems to have died down a great deal, and our
hiring and acquisition doesn't seem to have been
affected. We brought a new programmer on a week ago, and
we are interviewing more candidates this week. But all of
our personnel were allotted when we formed GOL, and we
aren't adding anyone who shouldn't have been budgeted
for. We were very glad, however, that all of our major
capital expenditures had been completed when the budget
furor erupted.
Late breaking news: Seng Hon has asked us to
hold off on new hires until January. We are working on a
compromise. (Rev: written at the time of the original
posting, so no longer late breaking! And we certainly
won't be hiring anyone now, even though it is January.)
Edicts and
Predicaments
.....The end of July felt a
bit like light at the end of the tunnel after the dark
days of May, June, and early July.
.....We began to feel like
we were making some concrete progress on the games. With
computers finally on every desk the staff got cooking.
Paul Naylor became Super-Tools Programmer, working insane
hours to get our World Builder 1 tool into service
so the writers could begin assembling the Breaking
Glass World. He launched into the much more complex World
Builder 2 with equal fury once the first version was
in service. Arthur and Ooi did work with Direct Draw and
Direct3D, stitching together things that will go into the
iPower engine. The artists were given a focus and
the art style for the games began to come together. The
writers launched into the creation of the Glass
world, building it from nothing into a large metropolis.
.....There was still a lot
of tweaking to be done, and some task fuzziness, but at
least there was work to be done and progress to be made,
which was more than we had before the computers were in.
.....It took a while for
everyone to get motivated, though. There had been only so
much work we could do before we had computers, and people
had grown used to lax schedules and office hours game
play. We had a two pronged task adapting everyone to the
reality of the next year by plunking some harsh deadlines
down and cracking down on office hours game play and web
browsing.
.....There was some
controversy surrounding Joe's original Less Screwing
Around edict, which was delivered as a rather impersonal
e-mail. Mike seemed to think that many of the staff might
feel it inappropriately harsh, especially when delivered
by e-mail from a boss who spends only half of the work
day actually in the office (Joe does a great deal of work
at home, which I will vouch for). So we convened a
general staff meeting at which Joe and I and the other
producers made it clear that no one was being singled
out, and that it was a policy that applied to all of us
from the top down.
.....Most of the staff have
dealt well with the Game Play Edict and general
refocusing, although some of them have had a rough time
of it. I still have to occasionally loom over people's
shoulders when a lunch time Command and Conquer
game starts to stretch into work hours. The staff have
picked up on the message though, and they know that all
of our fortunes ride on us shipping on time. The general
sense of restored purpose has done a lot for office
morale which needed a boost from the utter low point of
the computer purchase. And we still manage to keep the
loose atmosphere going with lunch time movies and after
work Quake
fests. Reality has set in though, and the group seem to
be coping. Chris is floating the idea of a stock option
deal for the general staff, which Joe and I have been
asking for since the beginning. That should aid the
coping.
.....As we have moved
through September I have felt increasingly good about our
direction, both in terms of the games we are making, and
the responsibility demonstrated by most of the staff. I
think that we can finish these games by the end of next
Spring, although there will be some heavy work between
now and then. (Rev: If I knew then what I know now...)
August and
Everything After
.....August was a very busy
month. First, Joe, Rob, Mike and Paul all went to the
States for two weeks to attend GenCon and to get some
R&R at home. Rob, Paul and Joe all have family in
Wisconsin. I got the duty (budgetarily enforced, I am
afraid) of staying in Singapore and minding the shop
while the rest of the American staff was in the States.
(Koji stayed here, but Koji is not a manager.) It was
actually a good thing that I stayed, since it was
necessary to have at least one senior staff member in the
house. Originally we had planned to take several local
staff members to GenCon, but the budget cuts made that
impractical. Mike was also dropped from the official
trip, but he paid to send himself out. So, much like Al
Haig, I was in control.
.....It was an eventful two
weeks. While the others were gone, two interesting things
came to pass. The first was that I took my wonderful
diving trip to Redang, which you can read all about in
the Report from
Pulau Aur and Redang. The second thing that I had to
deal with was not so wonderful. I had to work on what we
call "The Paul Crisis."
.....The Paul in question
here is Paul Naylor, our New Zealander programmer. In the
several months that Paul has been with us, he has become
very important. First, he is a star programmer on our
staff. Paul was hired as a C++ programmer, but learned
Visual Basic after joining us so that he could do tools
programming for us. He has been, in a nutshell, a wonder
worker, putting in amazing hours to make sure that the
Minion writers have the tools they need to design the
world. He has worked until late in the evening, and on
many weekends, probably amassing more hours at the
keyboard than anyone else in our office.
.....Paul has also become a
very good friend to all of us American staff. He is a
fellow expatriate, a very friendly guy, and pleasure to
hang out with. He lives with his brother and his friend
Tom, whom we also tried to hire, but couldn't lure away
from the National
Computer Board. Paul almost always participates in
GOL social events, and Joe and Mike and I also hang out
with him regularly on weekends. I sometimes jam with him
and his brother, Andy, as Paul plays drums and Andy plays
guitar. (Tom plays bass, so I use his axe and rig). In
short, Paul is valuable to us, personally and
professionally. He is on the short list to come back to
the States with us next year, which is attractive to him
for a couple of reasons, not the least of which is his
girlfriend, who is studying in San Francisco now.
.....The problem is that
Paul is having serious trouble with Sembawang Media's
human resources division. .....Here
is the story.
.....There is something
in Singapore called CPF, "Central Provident Fund."
Essentially, it is social security. 20% of your paycheck
is paid into your CPF account, and is made available to
you when you retire, or for certain specific investments.
You have to check when you are looking into a job here
whether the pay is before or after CPF payments.
.....For a long time, CPF
was optional for expatriates. You could get it waived, or
you could pay in, and collect the money upon leaving
Singapore once you intended never to work there again.
But the rules changed, and CPF payments are no longer
made for expatriates. You have to be a permanent resident
of Singapore if you are not a citizen.
.....Paul was receiving CPF
at his old job at United
Overseas Bank, and took the job here at Sembawang
Media after being assured twice by the human resources
that they would pay CPF for him (which, when all was said
and done, was the equivalent of about $500 a month).
Unfortunately, after Paul signed his letter of
appointment and joined us, the CPF payments fell through
for reasons that are not entirely clear. I have heard
explanations ranging from Sembawang corporate policy to a
new law that prevents CPF payment for non-PR expats.
.....Well, that was a
sizable chunk of change that Paul was not getting, all of
a sudden. So Paul embarked on a two month odyssey, trying
to solve this matter himself through calls and e-mails to
the SembMedia HR department. He got nowhere, and became
increasingly upset about the treatment he was receiving.
He felt that he had been assured that he would get CPF or
an equivalent amount included in salary, and now he was
being stonewalled.
.....Paul had become quite
upset before he brought this issue to Joe and me. This
was right before Joe went to GenCon. Paul had even been
entertaining leaving SembMedia, especially since he had
job prospects in San Francisco where his girlfriend was
moving to. Joe asked him not to do anything rash until he
got back from GenCon. In the meantime I was handed the
ball and asked to deal with the problem as best I could
in the intervening two weeks.
.....Paul was --and is--
absolutely essential to us (rev: and will now be leaving
us before Easter, '97, even if we survive). As I
described earlier, he now plays a central role here. In a
land where programmers who are useful to us are few and
far between we can not afford to lose Paul, especially
over $500 Sing a month. It would cost us far more than
that monthly amount, even over a couple of years, in lost
productivity, late shipment, and wasted time if we had to
replace him. Furthermore, as far as Paul is concerned, he
is only asking for what he feels he was promised.
.....Unfortunately, the
brass don't see it that way. I had a meeting with Seng
Hon and HR manager Josephine Goh to discuss the situation
with Paul. I got resistance from Josephine, who said that
no guarantees were made to Paul (which I find hard to
believe as I reviewed his old e-mails concerning the
problem, and there was clearly some kind of
understanding), and that nothing could be changed now
with regards to CPF due to corporate policy. Seng Hon
said that he felt like Paul was trying to blackmail us.
That made me mad because Paul's centrality in our
projects was something that Joe and I brought up, and
Paul never did. All that aside, I said, it was worth
adjusting his salary to keep him, and to keep him happy.
We had made no other requests of this nature for any
other staff member, and it wasn't something we took
lightly. Chris tried to deflect us by telling us that it
was our problem as managers if one employee was so
central that his leaving would cause us such trouble.
.....Well, let me simplify
this as much as possible. We have interviewed what seems
like every programmer on this island and, at last report,
have found six that we felt were worthy of hiring (rev:
and of whom three or four are genuinely good). We have
had one programming position unfilled since December
because we haven't found anyone else we feel is qualified
for the job. We would love to be in a position here were
there were plenty of (or even a few) other qualified
people that we could plug in. But they just don't exist
here. The only games programmers on this island are the
ones who are learning how to do it here, and we don't
have the luxury of a talent pool to draw from, at any
price. We have to keep the people we have, at least until
the current products are done.
.....Despite that, I met a
vast amount of resistance, but finally we achieved some
sort of compromise. Unfortunately the compromise left
Paul in a very shaky position, as it required him to stay
with SembMedia for eighteen months to collect the money
(and Paul refuses to be indentured--my words, not his),
and allowed Sembawang Media to fire him at any time
before then and not pay him. Two negotiating sessions
later we have made some progress, but Paul's adjusted
deal is still not signed. I don't think Paul is going to
leave, and I hope he doesn't. He is important enough to
be at the top of the list for inclusion in the American
office, and we have even considered cutting him in on the
Silkworm deal. We'll
see how it all shakes out. In an office where we have
desktop computers worth more than the annual salary of
many of our employees it will be a great tragedy to our
fledgling company if we lose our most talented programmer
over $350 US a month.
.....Speaking of which, Paul
is not the first employee to approach us about his
salary, although he was the only person where it was an
issue that required us to go to bat for him. Joe and I
have no control over salaries. They are decided by Chris.
Chris has a philosophy under which he offers people a
couple of hundred dollars a month less than their current
jobs on the assumption that they should be enthusiastic
enough about coming to work for us to not mind. That runs
counter to the philosophy that Joe and I would like to
practice, which is that you pay talented people what they
are asking for in order to keep them happy. The salaries
we pay are much lower than salaries for comparable jobs
in the States (and cost of living here is not cheap, this
is not a Third World country). I don't mind paying
people on the local economic scale, It's only fair. But
if someone we need is asking for a salary that is
appropriate to their experience and talent, then we
should pay it. All we get with the nickel-and-dime
program is depressed employees and squandered
opportunities when talented people pick other jobs (yes,
we have lost people that way).
.....Part of this problem
may be rectified soon as Chris seems to be warming up to
our request that we make stock options available to
employees as a way of keeping staff on board. Continuity
is very important on our business, especially within a
product cycle, and stock option is a good, productive way
to build loyalty. It would also be totally standard in
software industry in the States, but it is still
progressive here.
Show and Tell
.....Two events were on the
horizon for late August that were going to cause a fair
share of headaches and hair pulling. The first was our
official opening party, which was really an excuse for us
to give SembCorp Chairman and all around Mighty Big
Honcho Philip Yeo a tour of our offices. There was
supposed to be a press conference attached to that event,
but it got pushed back into October (rev: and eventually
cancelled altogether...a symptom of later turmoil). A
week after the opening was the second of the dreaded
Sembawang Company Seminars (which we call "love
fests"). We had our work cut out for us.
.....We didn't find out
about Love Fest 2 until a week before it happened. We had
plenty of warning for the chairman's visit, however.
Getting a visit from the Chairman is like getting a visit
from the President. His publicity/advance people
contacted us and they came down so that could discuss
schedule (down to the minute), itinerary, details, and so
on. Everything was plotted. Nothing was left to chance.
There would be "x" minutes for the presentation
of plaques and commemorative pens. There would be
"y" minutes for a presentation on what we were
doing. There would be "z" minutes for a tour,
and then, whoosh, out he would go. The Chairman is a busy
guy.
.....Joe and I like Chairman
Yeo. He is the man who green lighted SembMedia's
creation, and he knows his computer stuff. It was his
enthusiasm for the GOL project that helped to get us off
the ground. Joe and I had met with the Chairman for an
hour on our first visit to Singapore (detailed in installment 1), and been quite
impressed with him, although trying to talk to him is
like trying to talk into the teeth of a hurricane.
.....The rest of the guys
were back in the states, so I did a lot of worrying about
the opening party, with the help of Florence. Joe and I
had discussed the idea of doing a promotional video
explaining our company and our projects, and this seemed
like a good excuse to do one. Since we had recently added
motion-JPEG based desktop video capabilities to my audio
workstation, the timing was good. I set about writing and
producing a twelve minute long promotional video for the
visit. I had two and a half weeks.
.....Little did I know
what task I had created for myself.
.....The first week and a
half that I worked on the video I proceeded at a
deliberate pace. I came up with an outline, I videotaped
interviews with the staff using Joe's Sony digital
camcorder and a light borrowed from the polytechnic.
(Technical note: the crummy microphone on the camera
forced me to tape all interview audio to my DAT deck and
then resynchronize in post production, which was a pain,
but not as much of a pain as you might imagine.) I
digitized movie and cartoon cuts to use as bumpers and
punctuation. I videotaped work around the office, and
computer screens, and knick knacks, and equipment.
.....I spent the last week
in hell. Everyone had come back from GenCon, and Joe was
around to help at this point. Nonetheless, I spent
fourteen straight days in the office, the last seven
working from 10 AM to 2-4 AM every day. I edited,
re-shot, re-edited, hassled the 3D artists for rendered
animations so I could do sound and editing, did sound
effects, hassled the artists some more, picked music,
banged my head, etc. the day before the chairman's visit
Joe and I discovered that I was working in slightly too
low a compression ratio, and we could only stream two
minutes of video (what my computer could hold in RAM)
before dropping frames and losing audio synch. So we were
in the audio studio until 4 AM playing with the VCR and
tweaking until we got a watchable version on tape. It was
not complete, however. We had found out a day or two
before that we were scheduled to present at the upcoming
lovefest a week later, so the video presentation at the
Chairman's visit officially became a work in progress.
.....Technical problems
weren't the only trouble we faced. The vice principal of
Ngee Ann Polytechnic heard that the chairman was coming
and that we had scheduled a press conference to talk
about what we were doing with GOL (generalities only, no
specific product announcements). He got his nose all out
of joint that the Polytechnic was not included officially
in the festivities. Because of our cooperation agreement
he wanted Ngee Ann Poly's PR people to be included at the
event, and he felt snubbed. He delicately timed his ire
to coincide with his request that prepare quarterly
reports (he wanted monthly until he was deflected by
Chris) on what we were doing to fulfill our part of the
cooperation agreement. Naturally I went into one of those
classic expatriate stomping fits. First, this was
supposed to be an internal Sembawang Media event. Our
chairman coming to visit our office. Second, anyone who
has read the Reports From Singapore knows what I think of
the cooperation agreement. The nominal deal is that they
give us the office space, and we teach a class and will
provide industrial attachments (internships) for their
students. Any further cooperation is obfuscated by the
vast bureaucratic resistance we meet any time we ask the
Polytechnic for some favor like a storage space, or use
of an auditorium for two hours. Nonetheless we caved in.
We extended the ceremonies to include the presentations
of tokens of our esteem to two Polytechnic personnel, and
we pushed back the press conference by six weeks so that
the Poly could participate.
.....We still have to do the
quarterly report. Here, submitted for your consideration,
is our first quarterly report in its entirety. Don't
panic. It's a short read.
Games Online/Ngee
Ann Polytechnic MOU
Quarterly Cooperation Status Report, Fall 1996.
What we did for you:
- Taught your students the realities of game
industry business and technology.
- Taught your students more about the realities of
game industry business and technology.
- Accepted some of same students for IA.
- Did not fly into psychotic rage when charged
extra for use of lecture hall.
What you did for us:
- Gave us place to stay.
- Hired security guards totally incapable of coming
to grips with the fact that we work late every
night, thereby forcing us to send them a fax
every evening at 10 PM to remind them of our
continued presence on campus.
.....No, it isn't what I
am submitting. Just what I would like to submit.
(Rev: Our relationship with the Polytechnic has actually
been better and more cooperative recently, which is nice.
I just hope we can perpetuate it now.)
.....The day itself went
well. Yu Min was back to receive a token of our
appreciation for his work in helping to set up GOL (an
engraved pen). Another pen went to Lim Peng Heng, the
person from the Polytechnic who took point on the deal
with Sembawang Media for our office space. An engraved
silver plate was presented to Mr. David Chan, chairman of
the Center For Computer Studies, our host here at Ngee
Ann Poly.
.....Yours truly got the
pleasure of making the speeches for these little
presentations. I whipped one up for Yu Min that was a
true froth of superlatives and misty recollection. I came
up with something suitable for Peng Heng, although, based
on our experiences with the Poly there were some on our
staff who felt that a more accurate token of our
appreciation would have been a dead hamster with a nail
through its head. The fault for our earlier Poly troubles
lay not with Peng Heng himself, however, but with the
bureaucracy as a whole, so it would not have been fair to
stick him with the un-coveted GOL Dead Hamster award. We
are in sunnier days now with NP, I am pleased to report.
.....A typo on Florence's
original itinerary for the event had us presenting David
Chan with the plague, rather than the plaque.
.....Then we showed the
video. It went over very well even though it was a rough
cut. We had our animated Sembawang Corporation logo,
which was a big hit (SembCorp's corporate video
department requested a copy from us, along with our other
computer animations), we had the new AV-4 animation,
replacing the very unadorned version we showed around
during my last visit in the states for E3. We had the GOL
logo. We had humor, erudition, cool shots of Softimage.
It all came together pretty well. I was quite proud. It
ends on a big finish with a classic out-take of Rob (not
in the version shown to the chairman), and, of course,
our motto: "We Don't Suck."
.....It was a good thing we
had the video, too, because it was hell-on-wheels trying
to get a word in with a razor blade while the Chairman
was getting his tour. He talked a mile a minute. We had
several stops around the office where employees were
supposed to explain what they were doing, but our staff
must have gotten in about one sentence among the group of
them. Still, the Chairman seemed pleased with what he
saw, so that was the important part.
.....Once the visit was
over, everyone could relax a bit. Except for me. I had to
recut the video, and reshoot Rob's segment. When I had
first interviewed him he had literally just climbed off
of the plane, and he looked it. He acted and sounded like
a total zombie, and he was dissatisfied with his
performance. So we got a much better take of him. And I
did some hacking until we got a svelter, smoother flowing
version of the video.
.....And that is the version
that we showed at the second Love Fest. It was a hit.
Love Fest II
.....On the 23rd
of August, one week after the Chairman's visit we went to
the auditorium at Science Park for the Sembawang Media
Love Fest II. Of course, that is just our name. The
official name was the Second Sembawang Media Seminar. We
had experienced the first love fest last Winter ('96) at
the plush but underused Sembawang Media shipyard
corporate offices (someplace else that was considered as
a home for GOL, but rejected as being too remote). The
second one was equally lethal. My appreciation of Love
Fest II was diminished by fatigue. I had been to a
diver's party at my friend, Jim Myran's house the night
before, and then been at the office until 4 AM with Joe
finishing the tape. (Rev: I must remark here that this
love fest should not be confused with our Polytechnic love fest
as reported in installment 4.
Also, I never wrote about the first SembMedia seminar, at
the shipyards.
It was thoroughly stultifying, although the tour of the
shipyard itself was cool. I guess I just use the phrase
"love fest" too much.)
.....Love Fest II was held
at Science Park, which is where Pacific Internet is
based. PI is the Internet service provider that SembMedia
owns a big share of. Once upon a time GOL was supposed to
be based there, sharing the office space with PI, but PI
expanded and told us to shove off. This turned out to be
fortuitous as it was one reason we avoided the skanky
Normanton Park apartments which you read about in Report 2. What the seminar
amounted to was all of the SembMedia department heads
making speeches about their department's quarterly
performance and plans for the future, and giving ossified
presentations with either MS PowerPoint or black and
white overhead slides. Into the molasses-like torrent of
ennui that was the second love fest came the quicksilver
of GOL.
.....The first thing we did
was to all show up in our GOL t-shirts in a dazzling
display of unity and team spirit -- the only people to do
so except for five or six of the PI people. (All right, I
didn't wear mine, but it had a stain!) We all sat
together in the troublemaker section in back. We waited
through an hour and a half of dull dull dull
presentations by Seng Hon, Chris, and a few
others. No one had put any serious effort into their
presentations' appearance. Seng Hon took us all for an
inadvertent trip into Dilbert-Land
by sprinkling his presentation with such corpo-jargon as
"paradigm" and "synergy," causing
those of us who read that strip to stifle giggles. I like
Seng Hon a lot, and he is pleasant and supportive, but
not a master public speaker.
.....And then it was our
turn. The auditorium had a fifteen foot wide screen and a
ceiling mounted television projection system, all hooked
up to a dazzlingly good public address system (there had
been a brief panic the night before when it broke just
after Joe and I tested the GOL promo tape on it, but it
was fixed in time). Joe mounted the stage and spent
exactly thirty seconds introducing us, and then they
killed the house lights and rolled our tape. I think we
had the audience's attention the moment our 3D animated
SembCorp logo animation faded in, accompanied by some
flaming guitar rock. I think I can say with some
confidence that we had the only presentation during which
all 250 attendees paid attention for the whole time.
.....We got a very
gratifying round applause when the tape was over, and a
lot of good feedback at lunch, after the seminar. Joe and
I are waiting to see how many people show up with video
presentations at the next seminar, most likely sometime
in the Spring.
Where Are We
Now?
.....So it has been one year
since we first set foot in Singapore, and ten months
since we moved here. It has been only three months since
we got computers and really started production. Where are
we? Not as far along as we would like to be. There was a
time when Joe and I thought we might have a finished game
by now. Instead we spent six months building the office
and recruiting the staff and another month after that
before we had the bulk of out hardware. It has been only
six weeks or so since we got our 3D machines. In that
time one game has been pushed back a year. Rob continues
to work on iPower, and a 3D display is beginning
to come together. The complete design docs for Cyberpunk
will be done this week. The art is already in production
and the tools are assembled. There is progress, but
sometimes I wonder if it is enough. When we were setting
up the GOL deal last September I felt out of my depth,
and I still sometimes do. Sometimes it seems like things
are going well, and sometimes it seems like our games
will never come together in time. For a while the sources
of our problems came from without, as we struggled for
the tools and resources that we needed. Now we have all
the tools, and the only remaining obstruction will come
from within (rev: wrong). There are plenty of challenges
ahead. It remains to be seen if we can rise to meet them.
.....In just under two
months I will have been living here a year.
Bits'n'More Bits
.....Yes, it's time for the
best part of any Report From Singapore, the end. This is
where we collect all of the odd bits and pieces that
don't fit into the regular narrative.
Hungry Ghosts
.....We have just concluded
one of the more interesting local festivals, which is the
Hungry Ghost Festival. Ancestor worship is very important
in Chinese society, and this festival probably started as
a means of remembrance of the family ancestors. The story
is that for a couple of weeks every fall, the gates of
the afterlife are opened and the spirits of the dead are
allowed to walk the Earth. During this time people can
make offerings to their ancestors to provide them with
comfort and sustenance in the afterlife. Offerings are
made by burning. Originally the offerings might have been
made by burning real food, real money, real clothing, and
so on, all providing the appropriate comfort to the
spirits. Now the offerings are symbolic, generally paper.
You can buy paper food, paper clothes, paper "hell
money," and even paper houses and cars to burn for
your ancestors. For the two or three weeks of the
ceremony the smell of burning offerings and joss paper is
on many street corners in Singapore. People burn in
braziers in front of their houses. Those who live in
giant HDB blocks often burn on street corners or at the
local temple. Mass ceremonial offerings are burned at
tents and along some streets. It is an interesting thing
to see.
Don't Drink and Eat
.....I have written at
length about durians in this space before. You may recall
durians
as the spiky, notoriously stinky Southeast Asian fruit
considered a delicacy by many Malays and Singaporeans. My
inaugural durian experience is covered in installment 2. Now I want to add
this piece of invaluable intelligence which comes from
our UNIX programmer, Vincent Phua. Vince reports that one
must never eat durian and drink alcohol, especially hard
alcohol, at the same time. This isn't just because you
might get drunk and make the ego-crushing mistake of
trying to pick up some chick (or dude) while carrying a
killer case of durian breath. It is because the
combination can be lethal. Apparently some constituent of
durian reacts with alcohol (or one of its metabolic
products) in the body to form a potent toxin. People have
been killed by this reaction, I am told. You have been
warned.
Busted!
.....Censorship is a fact of
life in Singapore. Broadcasting and
news in Singapore are heavily government controlled,
and the importation of films and books are regulated.
Movies are cut before they reach the theaters, and even
home video versions are purged of undesirable sexual,
violent, or political content.
.....Private citizens are
not exempt from scrutiny. Any importation of printed or
video material is subject to inspection and censorship,
even personal mail. We have been importing videotapes of
American TV shows once a month without any incident, and
Mike MacDonald and I have both brought laserdiscs into
the country without any incident (nothing objectionable
by Singaporean standards, though). We have never had our
mail inspected. Apparently it is pretty random. Sometimes
they zap you, and sometimes they don't. When they do zap
you, you get a bill for the censorship inspection, even
if there is nothing wrong.
.....We just got our
inaugural zapping.
.....Mike MacDonald had a
parcel sent out by his old roommate, Derek Quintanar. The
parcel contained books for research for one of our games,
and some miscellaneous material. The first Mike heard of
the delivery of the parcel was when UPS contacted him and
told him that he had a parcel, but that he had to pay a
$50 censorship fee. UPS brought the parcel and Mike paid
the fee, and we opened the box, curious to see what had
invited so much scrutiny.
.....It was fifteen issues
of "Skin Diver" magazine, sent by Derek now
that Mike is Scuba diving. How provocative.
.....The most priceless part
of the incident was the invoice included by the
censorship board. It bears the proud standard of the
Singapore "Controller of Undesirable
Publications."
.....We have some suspicion
that certain parcel carriers are more susceptible to
inspection than others, but we have been unable to prove
that, as yet.
Karaoke Kaos
.....The Games Online crew
all went down the NTUC resort a couple of weeks ago.
Vince had rented the Sembawang Corporate room at the
resort, and we got together for a barbecue and some beach
strolling and bike riding. It was quite a lovely
afternoon. It would have been nicer, however, if the
local family, who's room had the patio nearest our
barbecue pits, had not decided that the perfect
complement to their own barbecue would be an evening of
karaoke played at brain boiling volumes. We had to
tolerate two hours of amateur warbling to Hokkien (a
local Chinese dialect) pop music blasting at top volume
from tinny speakers.
.....It was the best
argument for capital punishment I have ever been
subjected to.
.....My feelings on
karaoke are presented
in greater detail in installment
3.
It Can Happen To You
.....For those of you who
wonder if we have tropical illnesses here: Paul Naylor,
our Kiwi VB programmer, went to the East Coast beach with
Rob and Joe. Five days later he came down with an
official case of mosquito borne Dengue fever, which laid
him up for a week. Apparently the East Coast beach is
notorious. Dengue is a true, tropical hemorrhagic virus.
.....Brutal.
P6 Perplexity
.....We took delivery of
four Intergraph 3D machines. These are true brutes, dual
P-6 200 MHz processors, 128 MB RAM, 20 MB of 3D
accelerated, texture mapping EDO video RAM, 14 GB of hard
drive space. They are faster than our SGI Indigo 2. The
3D guys were understandably excited when these machines
came in, and they could move their Softimage and
3D Studio off of the P-166s and onto these
sledgehammer NT machines.
.....But there was a great
deal of weeping and gnashing of teeth when, after
installing all our expensive 3D software, these $40,000
machines refused to deliver the much anticipated speed
boost. They were, if anything, only incrementally faster
than the regular P-5 desktops.
.....After a great deal of
panicky hand-wringing, the culprit was discovered.
Microsoft Windows 95 Plus Pack animated mouse pointers.
These cute little doodads, which were in favor among our
3D guys, were causing something like a 60% video
processing hit on our machines. There was much smacking
of heads, and the animated mouse pointers are no more.
Technicalia
.....We have had a couple of
other technical coups since the computer issue got
straightened out. In June our leased line finally became
active, which was a welcome relief. With the delivery of
the computers we were staring down the barrel of thirty
people trying to access the net through one 28.8 dialup
line. The leased line is only 128 kb, a lot less than the
T-1 we would use back in the States, but it beats the
heck out of one modem!
.....Also, in September our gamesonline.com.sg
domain name came online, allowing us to start running our
own mail and web servers. We first requested Sembawang to
secure the gamesonline.com domain names for us way back
last January. Unfortunately, the usual bureaucratic
delays proved costly. By the time they motivated the US
gamesonline.com domain had been taken (by Engage), leaving
us with only Singaporean .sg version of that domain. That
means that our company will have to operate under a
different name when it moves to the States next year. In
the current Internet climate, it would be really silly
for us to have different company and domain names. But
with the domain name competition becoming ruinously
intense, we may have our work cut out for us.
The Very Latest
.....Chris is working on
getting our very substantial budget for next year
approved. If it is approved, that means that there will
be a US office, and we will come home at the end of next
year (some of us possibly sooner). If it is not approved,
then the future is murky. There is pressure now to seal
the Silkworm contract and nail down all the loose ends.
Updates as they develop. Chris is very anxious. (Rev:
It's all a crater.)
Ask Dr. Vincent
.....Our programmer, Vince
Phua, read through reports from Singapore 1-4 and had a
few comments to make. Here are his comments, clearing up
some of my errors, and expanding on some points I have
raised. Links here are to the original mention of these
topics, if you need to refresh your memory.
- On Philip Yeo (installment
1): Chairman Yeo is Permanent Secretary for
Defense not Minister. PermSecs are the CEOs of
the various ministries, ministers are the policy
and decision makers.
- On Used Cars (installment
4): There are used car dealers. Hopefully
I'll be able to consider visiting them one day.
Main reason for COE is to keep the number of cars
on the roads down. As is, the roads, including
the expressways are operating at capacity during
peak hours. This island has no space for many
more roads.
- On the Mandarin Make Babies Campaign (installment 4):
There was a time, just after I was born when
there was a "Two is Enough" campaign.
That was the time when the birth rate was higher
than what the economy could support. That
campaign encouraged families to limit the number
of children they had to 2.
"Encouragement" included withdrawal of
tax and other child support incentives for the
third child and beyond. Of course, a time came
when the population started to age and people
started preferring less than 2 children, which
resulted in the reversal of policy. Now extra
incentives are given for third and fourth
children but not more then that.
- On Gwai Loh (installment 4): I
think I can speak for the local staff in GOL
about the phrase gwai loh. Don't feel shy
about it. Using it around us will not implicate
us as racist. Heck, locals will be amused to hear
you use gwai loh. Only worry around the
really old crowd, like the sixty, seventy year
olds and above, especially the ones that hang
around very native places like the hawker center
along Bukit Timah road. Still, I wouldn't worry
too much.
Amanda .....Amanda Faye Tan is an
eighteen year old Singaporean girl who was sent the
public Reports from Singapore by a friend. She sent me a
rather amazed e-mail that turned into an introspective
discussion of post-colonial attitude and expatriate life
in Singapore. Here is our e-mail exchange. Her last, long
message reveals some very interesting feelings that I
think are shared by many young Singaporeans. Note:
I have deleted her login name and changed her name to
preserve her privacy.
Her first mail:
Return-Path:
(deleted)@pacific.net.sg
Date: Sun, 15 Sep 1996 16:42:33 +0800 (SGT)
X-Sender: (deleted)@pacific.net.sg
To: willmoss@mmmutants.com
From: Amanda Faye Tan (deleted)@pacific.net.sg
Subject: Are you for real?
Hi Will/ D.Moss,
Please reply this mail if you really do exist. I was
forwarded 4 installments of your "Report from
Singapore" series from a friend of mine(without
prior warning), and its contents kept me up the whole
of last night doing doubletakes in disbelief. (Not to
mention the occasional convulsions of laughter). This
is despite the fact that I'm in the middle of my
prelims, which if I do badly in will severely screw
my chances of ever going overseas next year, but that
is besides the point. Anyway. If you would be so kind
as to answer the following questions:
1) Does anyone
in Singapore, (specifically your local
colleagues/Chris/PI people) know about these
"reports"?
2) Are you still in Singapore in the first place??
3) Are you still living in the Ngee Ann service
apartments?
4) Do you still have long hair?
5) Are you sure that your phone lines/email
account/fax machine etc. aren't bugged?
6) Are you aware of the general lack of humour among
Singaporeans who find themselves at the unkind end of
the butt of jokes?
As incredible as
this mail might seem, humour me and answer these
questions when you find the time.
Yours,
|